“Give a man a program, frustrate him for a day. Teach a man to program, frustrate him for a lifetime.”-Waseem Latif. When I started learning to code it frustrated me, in fact it still frustrates me to this day. Throughout all the frustration, I found enjoyment in coding. Its very relaxing when everything goes smoothly. Propel has had it’s frustrating moments but I will never regret my decision of coming to Propel.
In the beginning of March, I started to learn how to program a game. I found it very frustrating, as this is something I have never done before. I managed to learn code really easily. Late March, I started by coding the frame of the game. I started by putting maps together. I didn’t finish the frame of the game until roughly late April. From May until June I worked on puzzles and cut scenes which is some of the most frustrating programming you could ever do. As the program we were using is very limited, still we did an amazing job.
While creating a game, you will be faced with many difficulties. Problem solving was one of the many things that I have learned. For example, Kage, Shae and I found a problem with implementing Shae’s art work into the game. We tried everything including photo shop. We ended up finally fixing it by using an older version of RPG Maker (which is a coding program). Problem solving has been a huge factor for our project and I believe it will be very important for my future as well.
Another huge thing I learned were the 6 C’s. I have used the 6 C’s throughout my whole experience in Propel. The 6 C’s are communication, character, citizenship, collaboration, creativity and critical thinking. We used communication, collaboration, critical thinking and creativity during our project, as we were in a group of 3. We had to overcome problems together. We used character and citizenship during volunteering, as we were helping kids make little paper cup bears at the teddy bear picnic. The 6 C’s are something that I will use more than likely for the rest of my life.
What success have we had? Well, the three of us have completed so much work and finished a game that we are proud of. We have 23 original characters which I find are pretty awesome! We have our own original music which is amazing! We made a copy-right free video game the three of us are the proud of. We managed to make fantastic puzzles with only a $75 budget. We may have struggled a little bit but the three of us managed to pull through.
I would say our project has had more struggle then success, not that our project was a complete fail. Some of the struggle we had was malfunctioning programs, lack of time and finally funding. I never knew how long it would take to make a videogame as I have never made one before. Lets just say I was really rushed near the end. A normal video game costs roughly anywhere from $1,000 – $200,000. Our game cost about $75. So as you can see, we dealt really well with the funding that we had. The $75 went into 2 programs one is called RPG Maker and the other is Game Character Hub. Luckily we had Shae’s brother to make all the music for us for free as he had a program for it.
This semester in Propel has been crazy! We have done so much, but two things that have been my favorite in Propel are the morning shares and the Teddy Bear Picnic volunteer experience. When I go back to Béliveau I will miss the morning shares like crazy, I really enjoyed just being able to talk a little bit before we start the day. The Teddy bear Picnic made me feel really generous as I got to help so many kids. We also got to explore for a while afterwards! The best part about the Teddy Bear Picnic was seeing how happy it made the kids.
Another important thing we did during the Propel school year was Career Symposium with Mr. Magnifico. I really enjoyed this for many different reasons. The first day we were there we got to be secret shoppers. We got to talk to every booth in the convention center, at the end we got to give out awards to the best 5! The next day we had to run a booth. Essentially the booth was there to help young kids like us get jobs. All in all, I loved Career symposium as I got to look at all the different Universities and Colleges across Canada, so I have a sense for my future.
In conclusion, Propel has been one of the best experiences of my life. I could never ask for more out of a program. I believe I will actually pass on my knowledge to future people who would like to learn to program. After being in Propel, I know I can learn how to do anything if I put my mind into it. Programming is a skill that I will use for the rest of my life and I’m very hopeful that I will be able to be in Propel grade 12 next year as well.
This will be my last post, thank you to every one who read my blog!